                      The Peewee AI      V1.00
The Peewee AI is aptly named because it isn't particularly hard. It 
was designed with the intention of being able to produce many various
units and have a low AI unit count (There are only 10 AI units). It 
is suitable for players that have nearly 512 units in their totala 
directory and those who don't want to be pushed to the limit.  It's
also nice to see an AI that uses almost every third party unit rather
than concentrating on certain units that are statistically 'better'.

                  This is What the AI Does
1: Uses special resource units so that it does not get stuck.
2: Is set to build a large number of base defences and factories.
3: May sometimes nuke.

                          Installation
1: Place the Sidedata.tdf file in the directory totala\gamedata. You
   may need to create this directory.
2: Place the text files (excluding this one) into the directory
   totala\AI. You may have to create this directory also.
3: Start TA.

                        Troubleshooting
1: Q: After installing the AI, the game won't load, I get a message 
   stating that the program has performed an illegal action. 
   A: This is likely the result of having a number of units in your
   totala directory greater than 512. You will have to uninstall a
   few units in order to use the AI. *This is the only possible error
   I know of at present so if you find another one, let me know.

  

 You may have noticed that this AI is a version 1.00, this means that
 there might still be problems within some of the files. If you think
 you have found a problem, let me know. 
  I have no idea why I bother writing these Readme files, no-one ever
  reads them...  Hmmm...

  
  Brother Alpha                  kenyon@indigo.ie


